Computer Science Classes

for K1, 2-3, 4-5 Grades

Fall Session:

November – December 2026

This session includes 6 classes

K–1st Grade | Beginning Computer Science & Robotics

Students are introduced to computer science through icon-based programming and hands-on building. Using ScratchJr, students learn sequencing, commands, loops, and problem-solving while creating and programming their own simple games and animations.

Students will also explore LEGO robotics using age-appropriate icon programming to build, test, and program simple robots.

What Students Will Do

Each class includes guided, hands-on activities where students:

  • Learn beginning programming concepts using visual icons

  • Create simple games and animations with ScratchJr

  • Build and program LEGO robots

  • Explore sequencing, loops, commands, and debugging

  • Complete hands-on robotics challenges

  • Develop creativity, problem-solving, and computational thinking

2nd–3rd Grade | Computer Science & Robotics

Students progress from icon-based programming into block-based coding while continuing hands-on LEGO robotics and design challenges.

Students will use a combination of ScratchJr and Tynker to create simple video games while learning programming concepts. LEGO robotics projects introduce students to block-based programming, robotics design, sensors, and engineering challenges.

More importantly, it helps them build confidence in their ability to learn and create.

What Students Will Do

  • Program LEGO robots using block-based coding

  • Design, build, test, and improve robotic creations

  • Use ScratchJr and Tynker to create simple video games

  • Learn sequences, loops, events, conditions, and debugging

  • Solve engineering and robotics challenges

  • Begin connecting coding to real-world technology

4th–6th Grade | Computer Science, AI & Robotics

Students take their programming and robotics skills further through block-based programming, LEGO robotics, AI concepts, game development, and engineering challenges.

Students will use LEGO robotics as a primary platform for learning computer science while incorporating Tynker for video game development. Hands-on electronics projects with littleBits and Makey Makey allow students to connect computer programming to physical circuits and interactive creations.

What Students Will Do

  • Use block-based programming to control LEGO robots

  • Design, build, program, and troubleshoot robots

  • Complete increasingly complex robotics challenges

  • Use Tynker to design and program simple video games

  • Explore introductory AI concepts through LEGO-based projects

  • Create circuits and interactive inventions using littleBits

  • Use Makey Makey to turn everyday objects into computer controls

  • Practice engineering design, iteration, debugging, and problem-solving

Jo-Botics empowers students through hands-on robotics, coding, and creative STEM learning, designed to build confidence and future-ready skills.

Location

Robotics

Michael C. Burgess Pavilion

at Lakeside Park

2300 Highland Village Rd, Lewisville, TX 75077

Contact

105 Lake Vista W, Highland Village Texas 75077

(817) 271-4933

© Copyright 2026 Jobotics. All Rights Reserved.